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Have you ever imagined if you could play, pause or stop the world history?
Or maybe accelerate and decelerate the events that happend in the past?
Yuxtap was imagined as a User Interface (UI) of the World History, instead of just reading texts, the user can play with all the information contained in this little time machine.
Best of all, you can know where the historical people were on a certain date and what they were doing there. You can also see how the stories of these people were related to each other or maybe, unknowingly lived very close at a given time.
Google Maps was invented to guide us through the world paths. And now, the way we use Google Maps in Yuxtap, was invented to guide us through world history paths.
Yuxtap is a for-profit organization whose purpose is to explain the history of the world in a very peculiar way, which is through this graphic interface.
While working on the development of this website we realized that it is impossible for a single person to explain the whole history of the world. That is why we open this website so that anyone who wants to explain any part of the history of any topic will do so.
We know that we have the support of all those people interested in creating the history of different topics. On the home page you can activate your account to be Yuxtap content generators and have your own map.
On the main page (https://www.yuxtap.org), in the upper right corner click on the button that says Sign Up, write your data and generate your account so you can create your own content. Each user has their own map and can use the icons that they want to recreate the story.
This video answers the question: How to use this map? So we recommend that you watch it at least once. Then if you have doubts about it read all the information below.
In this graphical interface, on the left, you will first see the orange tab that allows you to select the configuration. At the bottom of the screen, you will see a yellow tab that allows you to control the actions. If you click in any of them, a menu will displace into the screen.
Let's talk about the orange tab.
Play: After you select the initial configuration in the orange tab, you can click on this button and the action will start.
Pause: Click on this button to momentarily stop the action. If you want to continue the action, click on the Play button.
Fast forward: This button functions as two buttons: Play button and Pause button. When you click here an action is carried out, then pauses and waits for you to click on this button again in order to go the next action. This button is ideal if you want to read each one of the actions of an icon.
Stop - delete: When you click here the action stops completely and all the icons, color lines and/or frontiers are deleted . Now the map is clean and ready to be reconfigurated.
Normal Speed: The normal speed mode is the slowest one because it changes date by date regardless of whether the actions occur or do not occur in that date. In the short term this is faster and in the long term is slower.
Light Speed: The speed of light mode is faster because it changes only between dates where the actions occur and ignores the dates that don't have any action. In the short term this is slower and in the long term it is faster.
Let's see a graphical explanation about this:
We strongly suggest that you use the Light Speed mode unless you don't care about your time.
Normal Speed: First, check the Normal Speed checkbox and then drag the slider to the left if you want the actions to occur slowly or drag it to the right if you want actions to occur faster. Then click on Play button.
Light Speed: First, check the Light Speed checkbox and then drag the slider to the left if you want to actions to occur slowly or drag it to the right if you want actions to occur faster. Then click on Play button.
Important: an event can contain objects in two possible ways:
1) Only Normal and/or Ghost objects.
2) Only Frontier objects.
Up to this moment, Normal and/or Ghost objects cannot be mixed up with Frontier objects in an event. This is why the Frontier objects cannot be seen if in the orange tab you select the option: Time.
Real World Date:
Create Your Own Map: